--[[ d(^_^o) ]]-- by Lolzen local hp, loadInZone, text, text2 loadInZone = {} loadInZone["Alterac Valley"] = "1:1" loadInZone["Arathi Basin"] = "1:1" loadInZone["Warsong Gulch"] = "1:1" loadInZone["Eye of the Storm"] = "1:1" local HPframe = CreateFrame("Frame",nil,UIParent) HPframe:SetPoint("TOP", -42, -75) HPframe:SetHeight(32) HPframe:SetWidth(32) local tex = HPframe:CreateTexture(nil, "ARTWORK") text = HPframe:CreateFontString(nil, "OVERLAY") text:SetFontObject(ErrorFont) text:SetFont("Fonts\\FRIZQT__.TTF", 10) text:SetPoint("LEFT",HPframe,"RIGHT", 0, 6) text2 = HPframe:CreateFontString(nil, "OVERLAY") text2:SetFontObject(ErrorFont) text2:SetFont("Fonts\\FRIZQT__.TTF", 10) text2:SetPoint("LEFT",HPframe,"RIGHT", 0, -6) function HPframe:event(event) local zone = GetRealZoneText() if loadInZone[zone] then _, hp = GetPVPSessionStats() tex:SetTexture("Interface\\AddOns\\d(^_^o)\\textures\\Honor") tex:SetAllPoints(HPframe) text:SetText("Honor: "..GetHonorCurrency()) text2:SetText("Earned Today: "..hp) else tex:SetTexture("Interface\\AddOns\\d(^_^o)\\textures\\Honor2") text:SetText(nil) text2:SetText(nil) end end HPframe:RegisterEvent"MINIMAP_ZONE_CHANGED" HPframe:RegisterEvent"ZONE_CHANGED_INDOORS" HPframe:RegisterEvent"ZONE_CHANGED" HPframe:RegisterEvent"ZONE_CHANGED_NEW_AREA" HPframe:RegisterEvent("HONOR_CURRENCY_UPDATE") HPframe:RegisterEvent"PLAYER_ENTERING_WORLD" HPframe:SetScript("OnEvent", HPframe.event)