--[[ lolBars (2) Combination of thek.bars and some stuff from rBars ]] lolBars = CreateFrame("Frame"); lolBars:SetScript("OnEvent", function(self) self:OnEvent(event) end); lolBars:RegisterEvent("VARIABLES_LOADED"); --local point, relativeTo, relativePoint, x, y, v, w, h, par, childframe, parentframe, anchor, x, y; --local lolBars_frames = {}; local hooks = {}; local to_hide = { "MainMenuBarTexture0", "MainMenuBarTexture1", "MainMenuBarTexture2", "MainMenuBarTexture3", "BonusActionBarTexture0", "BonusActionBarTexture1", "MainMenuXPBarTexture0", "MainMenuXPBarTexture1", "MainMenuXPBarTexture2", "MainMenuXPBarTexture3", "ReputationWatchBarTexture1", "ActionBarUpButton", "ActionBarDownButton", "MainMenuBarPageNumber", "MainMenuBarPerformanceBarFrame", "MainMenuMaxLevelBar0", "MainMenuMaxLevelBar1", "MainMenuMaxLevelBar2", "MainMenuMaxLevelBar3", "MainMenuBarLeftEndCap", "MainMenuBarRightEndCap", "CharacterMicroButton", "SpellbookMicroButton", "TalentMicroButton", "QuestLogMicroButton", "SocialsMicroButton", "LFGMicroButton", "MainMenuMicroButton", "HelpMicroButton", "MainMenuBarBackpackButton", "CharacterBag0Slot", "CharacterBag1Slot", "CharacterBag2Slot", "CharacterBag3Slot" }; local to_hide_special = { "ReputationWatchStatusBar", "SlidingActionBarTexture0", "SlidingActionBarTexture1", "ShapeshiftBarLeft", "ShapeshiftBarMiddle", "ShapeshiftBarRight", "SlidingActionBarTexture0", --"MainMenuExpBar", --"ExhaustionTick", "SlidingActionBarTexture1" }; KeyRingButton:Disable() KeyRingButton:DisableDrawLayer() KeyRingButton:Hide() TalentMicroButton.Show = function() end; ShapeshiftBarFrame:Hide() ShapeshiftBarFrame.Show = function() end; MainMenuExpBar:SetHeight(0.0000000000001) --me r haxx0r :O MainMenuExpBar:Hide() MainMenuExpBar.Show = function() end; ReputationWatchBar:SetHeight(0.00000000000001) --Hexxed u again, pwned ReputationWatchBar:Hide() ReputationWatchBar.Show = function() end; ExhaustionTick:Hide() ExhaustionTick.Show = function() end; --ReputationWatchBarTexture1:SetHeight(0.000000000001) MainMenuBarPerformanceBarFrame:Hide() MainMenuBarPerformanceBarFrame.Show = function() end; function lolBars:OnEvent(event) self:UnregisterEvent(event); self:InitAddon(); end function lolBars:InitAddon() -- hiding some textures & frames for _, v in ipairs(to_hide) do getglobal(v):Hide(); end for _, v in ipairs(to_hide_special) do getglobal(v):Hide(); getglobal(v).Show = empty; end self:Hooks(); end --Placing Bars now =] BonusActionButton1:SetPoint("BOTTOMLEFT",ActionButton1); MainMenuBar:Show() MainMenuBar:SetWidth(512) MainMenuBar:SetFrameLevel(0) MainMenuBar:SetFrameStrata("BACKGROUND") MainMenuBar:SetPoint("Bottom",0,25) MultiBarBottomLeftButton1:ClearAllPoints() MultiBarBottomLeftButton1:SetPoint("BOTTOMLEFT",MainMenuBar,"TOPLEFT",8,-6); MultiBarBottomRightButton1:ClearAllPoints() MultiBarBottomRightButton1:SetPoint("BOTTOMLEFT",MultiBarBottomLeftButton1,"TOPLEFT",82,7); PetActionButton1:ClearAllPoints() PetActionButton1:SetPoint("BOTTOMLEFT",MultiBarBottomRightButton1,"TOPLEFT",7,15); --Set my ConsumablesBar local button; for i = 1, 12, 1 do button = _G["MultiBarRightButton"..i]; button:ClearAllPoints(); if ( i > 1 ) then button:SetPoint("LEFT",_G["MultiBarRightButton"..(i-1)],"RIGHT",5,0); else button:SetPoint("BOTTOMRIGHT",UIParent,"BOTTOMRIGHT", -308, 48); end end -- Scaling the bars MainMenuBar:SetScale(0.8) --BonusActionBarFrame:SetScale(0.8) MultiBarBottomLeft:SetScale(0.8) MultiBarBottomRight:SetScale(0.6) MultiBarRight:SetScale(0.5) MultiBarLeft:SetScale(0.8) PetActionBarFrame:SetScale(0.85) -- ---------------------------------------------------------------------------- function lolBars:Hooks() -- this is where the magic happens -- BonusActionBar Hooks (hide textures if the actionbar swaps) hooks["onshow"] = BonusActionBarFrame:GetScript("OnShow"); hooks["onshide"] = BonusActionBarFrame:GetScript("OnHide"); BonusActionBarFrame:SetScript("OnShow", function(self,...) if ( hooks["onshow"] ) then hooks["onshow"](self,...); end; for i = 1, 12, 1 do _G["ActionButton"..i]:SetAlpha(0); end; end); BonusActionBarFrame:SetScript("OnHide", function(self,...) if ( hooks["onhide"] ) then hooks["onhide"](self,...); end; for i = 1, 12, 1 do _G["ActionButton"..i]:SetAlpha(1); end; end); -- Rangecheck hooks["ActionButton_OnUpdate"] = ActionButton_OnUpdate; ActionButton_OnUpdate = function(elapsed) if ( IsActionInRange(ActionButton_GetPagedID(this)) == 0) then getglobal(this:GetName().."Icon"):SetVertexColor(0.3,0.3,0.3); getglobal(this:GetName().."NormalTexture"):SetVertexColor(0.3,0.3,0.3); range = 1; else range = 0; end hooks["ActionButton_OnUpdate"](elapsed); if (this.range ~= range and range == 0) then ActionButton_UpdateUsable() end this.range = range; end end -- This gets ridof the ? on Healin/Buff spells when targeting self ActionButton_OnUpdate = function(elapsed) local hotkey = getglobal(this:GetName().."HotKey"); local button = ActionButton_GetPagedID(this); if ( hotkey:GetText() == RANGE_INDICATOR ) then hotkey:Hide(); end end -- Hide Hotkeys & Setup 4 making the buttonIcons look nicer local mac = CreateFrame"Frame" local Coo = CreateFrame"Frame" mac:SetScript("OnEvent", function() for i = 1, 12, 1 do getglobal("ActionButton"..i.."HotKey"):Hide(); getglobal("BonusActionButton"..i.."HotKey"):Hide(); getglobal("MultiBarBottomLeftButton"..i.."HotKey"):Hide(); getglobal("MultiBarBottomRightButton"..i.."HotKey"):Hide(); getglobal("MultiBarLeftButton"..i.."HotKey"):Hide(); getglobal("MultiBarRightButton"..i.."HotKey"):Hide(); end local j for j=1,12 do Coo:ico("ActionButton", j) Coo:ico("BonusActionButton", j) Coo:ico("MultiBarBottomRightButton", j) Coo:ico("MultiBarBottomLeftButton", j) Coo:ico("MultiBarLeftButton", j) Coo:ico("MultiBarRightButton", j) end end) mac:RegisterEvent("PLAYER_LOGIN") -- Now we gotta make the buttons look nicer function Coo:ico(name, i) local bu = _G[name..i] local ic = _G[name..i.."Icon"] local nt = _G[name..i.."NormalTexture"] nt:SetPoint("Center", 0, 0); ic:SetTexCoord(0.1,0.9,0.1,0.9) ic:SetPoint("TOPLEFT", bu, "TOPLEFT", 2, -2) ic:SetPoint("BOTTOMRIGHT", bu, "BOTTOMRIGHT", -2, 2) end -- Hide MacroNames Here for i = 1, 12, 1 do getglobal("ActionButton"..i.."Name"):Hide(); getglobal("BonusActionButton"..i.."Name"):Hide(); getglobal("MultiBarBottomLeftButton"..i.."Name"):Hide(); getglobal("MultiBarBottomRightButton"..i.."Name"):Hide(); getglobal("MultiBarLeftButton"..i.."Name"):Hide(); getglobal("MultiBarRightButton"..i.."Name"):Hide(); end